LONG JUMP

As a coordinator or helper in the long jump event, you will take age/groups in a specified order through their jumps, measure and record their efforts, determine final finish places, and report the results to the Awards table.

WHAT YOU WILL NEED -
- Field Event results forms. You will need at least 20 but bring extras.
- Measuring tape, steel or fiberglass, 50'/15m. Used to measure the jumps.
- Pen/pencils
- Rake, Garden type.
- Clipboard
- A colored "see-thru" marker.
- Measuring tape, steel or fiberglass, 100'. Placed alongside the runway to mark steps by the jumpers.
- Tape, Athletic White 2". 1 roll.
- Broom
- Chair
- A radio or a runner to maintain contact with the Announcer.
- Screwdrivers/pegs (3) to mark jumps and secure tape.
- Shovel
- Straight edge (like a yardstick) 36" long.
- Extra blank stickers. Plan on 6 or more.

PREPARING THE AREA:
1. Sweep the runway. Pay particular attention to the last 10 or 12 yards before the take off board to remove any foreign objects including sand and dirt. This will reduce/eliminate slipping.
   Also sweep the take off board and the area between board and the pit.
2. Inspect the area next to the take off board which is on the side of the board toward the pit ( The "foul" area). If there is a depression (usually caused by missing runway material), fill it with sand. Pack the sand hard and wet it down, if possible. This will help you detect fouls.
   If the take off board is more then 4 to 5 feet from the pit and Gremlins or Bantams will be jumping, you will need to make a temporary take off board. A temporary take off board can be made by putting down 4 to 6 strips of white athletic tape across the runway as close to the pit as is practical. Be sure to leave at least 24 inches of runway between the new "board" and the pit to judge fouls.
3. Prepare the landing pit. The objective is to make the sand landing area level with the take off board and level from side to side. You also must remove any foreign objects from the pit. Often, if the pre-meet activities are done as indicated in this handbook, the pit will be prepared and only a final smoothing" of the sand in the landing area will need to be done.
   You may need to shovel sand from the far end of the pit to the end nearest the board to level it. Make sure an area at least 20 feet from the board is ready.
   Once the sand is ready, sweep any sand still on the border of the pit back into the pit. This is so the borders (usually cement) are visible to the jumpers and they can avoid them.
   Finally, smooth the sand landing area. No depressions or "waves" should be there.
4. Put out the runway measuring tape. Secure the "zero" end with a screwdriv-er or peg so that the zero mark is even with the edge of the take off board which is nearest to the pit (the "scratch" line). The tape should be placed off the runway to either side but preferably to the side which the jumpers will not walk over it.
   Stretch the tape out alongside the runway for at least 90 feet and preferable the entire length of the tape or runway, whichever is shorter. The tape should be pulled tight and with the numbers up.
5. Set up your clipboard with a Field Event Entry form for both a Varsity and a Junior Varsity class for the first group.
6. You should have a minimum of 1 and hopefully more helpers. You must have one. Assign them as follows:
   1st - If only 1, to rake pit and mark jumps. If you have 2 or more, then to rake pit.
   2nd - To mark jumps in the pit.
   3rd - To read the distance at the take off board.
   4th - To help rake/shovel the pit.
   5th - To help organize the jumpers by calling the jumping order. Usually works at the far end of the runway (away from the pit).
   The Judge, or coordinator's job is to establish the jumping order, record the results of each jumper's attempt, to judge fair and foul attempts, and to determine final finish places.

RUNNING THE EVENT -
1. All field events start at 8:30am, including the long jump. The first call for the long jump should be made automatically by the Announcer at about 8:15am followed by the 2nd call at about 8:20am. The jumpers should arrive at the pit warmed up by 8:30am.
   The order of competition for a one pit facility is GG, GB, BG, BB, MG, MB, JG, JB. If a two pit facility is used, the split is usually boys to one pit and girls to the other and keeping the Gremlin to Intermediate order at each pit. Check with the Meet Director or Referee before the meet.
2. Take their tags as they arrive, paying attention to which is JV and which is Varsity, and placing them on the correct Event Results Sheet.
3. Allow each jumper two (2) "run-through" to check their steps. You must maintain an element of discipline here since most jumpers will want to take many more than 2 "run-through" which takes valuable time. Run them through in their jumping order if possible.
4. The Judge determines the order in which the competitors jump. Most clubs/judges use the order in which the jumpers report.
   Some clubs make an exception for the Gremlins to allow all of the jumpers from one club to jump and then all of those from the other. This is done since the Gremlins will report "en-mass" with their coach. The coach is a valuable help in maintaining crowd control and will help you if possible.
5. Make sure the sand in the pit is level and smooth before each jumper is called.
6. In calling the athletes to jump, it is suggested that the judge call the jumpers name and club who is next to jump and, also, call the following jumper's name and club. This allows a non-delaying warm up by each jumper. The call can be simply: "Mary Smith from Oxnard is up" and, "Kim Jones from Ojai is next" or something similar.
7. Each jumper has two minutes from the time his/her name is called to complete their jump.
8. Each competitor gets three (3) jumps. The judge must record the result of EACH jump (NOT JUST THE LONGEST) since second best jumps may be needed to resolve ties.
9. The measurement of the jump is taken from the point of the depression closest to the take off board to the edge of the take off board closest to the pit.
   The proper measurement is taken by putting the zero end of the tape at the depression in the sand and stretching the tape back to the take off board. The distance is read at the board by the judge.
10. A FOUL is an attempt which counts as a jump but is not measured. It is recorded as a diagonal line in the box on the Event Results sheet where the distance of the jump is usually recorded.
   The most common foul is when the jumpers foot (shoe) goes past the edge of the take off board closest to the pit. This edge is commonly referred to as the "scratch" line.
   Even if sand or other material is not used, the judge must carefully watch the runner until he/she is 2 to 3 strides from the board. The judge then shifts his eyes to the board to watch the shoe strike the board. A judgement call as to the fairness of the jump is then made by announcing "Fair" or "Foul" in a loud voice, ONLY AFTER THE JUMPER HAS LEFT THE PIT.
   It is also a foul if the jumper lands with any part of his body outside the pit.
   It counts as an attempt if the jumper runs past the take off board but does not jump.
11. Measurements are taken to the lesser centimeter and recorded in meters (354 cm is recorded as 3.54 m).
12. After each jump is either declared foul or has been measured, the sand in the pit must be re-leveled and smoothed.
13. Ties are broken for all places by evaluating the second best jumps of those tied. If the second best jumps are equal, then the third best jumps are used to break the tie. Ties for first are broken first, then second, then third, etc. if necessary. We do not use "jump-offs" in our dual meets and J.V. finals to resolve ties.
14. Athletes must "check out" with the long jump judge before going to a running event or another field event. The athlete has five (5) minutes after the completion of the running event or the trial at the other field event to return to the long jump.
   While the "checked out" jumper is gone, competition continues by simply skipping over him/her in the jumping order. If the other competitors have finished when the "checked out" competitors return, allow each returned jumper to complete all of their remaining trials. Also, allow them sufficient time between jumps to recover (up to 3-5 minutes).
15. When the last jumper is finished and before determining the final finish places, have the announcer make final call for the next group.
16. Determine the finish places for both varsity and J.V. through at least fourth. If time permits, determine the finish place for all entered.
17. Send the Event Results Sheets to the Awards table. Do not hold the results until all groups are finished because of the work load this creates on the Awards table.

TIPS -
-  Do not rush into the pit to measure a jump. Do not enter the pit until the jumper has left it or the attempt was declared a foul. If the jumper walks back toward the take off board while in the pit, the jump is measured from the mark made closest to the scratch line, and that can be a foot print.
-  In marking a jump, use two screwdrivers or similar pins/stakes/B-B-Q skewers as follows:
Place one screwdriver into the sand at the point of the depression to be measured. Put the second screwdriver through the ring on the end of the measuring tape (almost all have them). Hold the screwdriver which is through the measuring tape so that the tape can be read (numbers up).
Without touching the screwdriver placed into the ground, and holding the screwdriver placed through end of the measuring tape, hold the tape so the "zero" mark on the tape is even with the screwdriver placed into the ground. This will allow the normal amount of "tugging" on the tape while the jump is being measured and not change the distance.
-  As you measure the jump, call out the distance loud enough for the judge (separate recorder) and the jumper to hear. This will greatly reduce the number of repetitive questions you'll get.
-  Make out a JV and a Varsity Event Results Sheet even if there are no competitors in one or more of the classes. Send the sheet to Awards marked "No entries" to help them keep track of which events have been ribboned.
-  Don't mix age/groups, boys and girls, or Varsity and J.V. on one Events Results sheet.
-  If you need to measure from a point in the pit which will not allow a perpendicular measurement to the take off board, place a straight edge (yard stick) down so that its edge is even with the "scratch" line so that it extends the scratch line and the measurement can be taken properly.
-  When entering the pit to mark a jump, approach the depression you intend to mark from the "far" end of the pit (the end away from the take off board). This will reduce the chance of obliterating or changing the fragile "break" line in the sand of the original depression made by the jumper.